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Thread Statistics | Show CCP posts - 38 post(s) |

Edward Olmops
Gunboat Commando
205
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Posted - 2014.10.09 19:59:00 -
[1] - Quote
CCP Greyscale wrote: Conclusions we have reached through this exercise: [list] The ease of nullsec logistics permitted by jump freighters and, to a lesser extent, jump bridge networks is not aligned with where we would like nullsec industry to be.
It *is*, however, pretty well aligned with where nullsec industry is right now. As we improve the status quo for industry in nullsec, we will want to reevaluate this balance, along with the impact potential changes would have on logistical work for other areas of the game.
*sigh* Long-term, I would really favour the stronger nerf to Jump freighters as they kill the need for industry in nullsec and also interaction with entities sitting between Jita and their destination.
However, there is a number of essential ressources that are not available in every part of the galaxy. If long-distance hauling would be much more difficult, this ressource distribution needs to change imo. Things that are vital for T1/T2 industry should be available everywhere - even if some things might be rare in one area and abundant in another to make trade routes viable.
Then it would be impossible to starve an area to death by cutting off through nullsec entry gatecamps and/or extremely long jump routes.
At the moment this affects mainly: - Moon materials - Ice - Datacores
The complete range of Moon materials is needed for any serious T2 production. And one definitely needs all types of Isotopes for industry (some setups are e.g. impossible without Caldari Towers)
I believe seeding a few moons and spawning smaller quantities of different Ice flavours (like Amarr and Minmatar Ice in Caldari space Ice belts) could solve the issue.
Datacores are not THAT much an issue since they are small, but still it would be cool to have at least some source for them in deep Nullsec. Pirate Loyalty shops / R&D agents? Pirate Agents in space? Reasonable quantities in Data/Relic Sites?
Any chance such a change could happen some time in the future as a follow-up? |

Edward Olmops
Gunboat Commando
205
|
Posted - 2014.10.16 11:47:00 -
[2] - Quote
Celly S wrote:
This also follows my "free trade zones" post as well so that there would be an area of space that people could access in order to purchase the goods in some relative safety if they are not part of the ruling organization in a specific area. This is something that Jita (et al) already provides
My question is: Why don't these free trade zones exist? There is no rule forbidding to build one.
You could open up your outpost to everyone and everyone would be able to do trade there.
Answer is given already: the ruling organizations don't want free trade to exist to keep space empty and devoid of any potentially hostile ships. But maybe that itself will change with more localism. Imagine, the big nullsec alliances would have to rethink their structures if direct shipping from Jita is no viable option any more. Maybe they'll then be more interested in trading with locals themselves.
I would certainly prefer such a scenario.
(which is not to say that a few more key NPC stations/constallations would not help) |

Edward Olmops
Gunboat Commando
205
|
Posted - 2014.10.16 12:04:00 -
[3] - Quote
Lord TGR wrote:Celly S wrote:be that as it may in some areas, there are no npc stations that I know of within 5ly of where I live, so such blanket statements aren't as accurate as we might want them to be. You do know what this "free trade zone" station would be used for, right? I'll give you a hint, it won't be for trade, it'll be used to stage out of to **** with the locals.
I can understand the issues nullsec alliances have with this, but it's always the same: On one hand everyone wants to rat and farm ISK in peace and on the other hand everyone wants targets to shoot. Only you either get both or nothing.
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Edward Olmops
Gunboat Commando
211
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Posted - 2014.10.16 17:48:00 -
[4] - Quote
Vincent Athena wrote:CCP Greyscale wrote:.......
They both need doing, but in this order there's a chance of something interesting happening in-game over the Christmas holiday, rather than not having any changes hit before probably January. Sov changes incoming in January!
Hooray! \o/
Man the Battle Rorquals!!! |

Edward Olmops
Gunboat Commando
225
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Posted - 2014.10.27 15:05:43 -
[5] - Quote
CCP Greyscale wrote:Yuri Thorpe wrote:Could black ops get a role bonus that gets rid of the scan res penaltie of the cloak? Unlikely in the near future.
Black Ops already have a much higher Scan Resolution than other battleships. I always assumed this is exactly for the purpose of negating the cloak penalty. |
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